a workflow utility for Substance Designer
Substance Designer Material Tile Sampler
A simple workflow efficiency node that dramatically simplifies the placement of materials when trying to tile them. Great for Paths, Tiles, Masonry Walls, etc. Also on Artstation Here
Available:
Artstation
Gumroad
Flipped Normals
This node currently has a limit of 6 materials.
It is set up for the following maps but you can supplement for others:
Base Colour (Colour)
Height
Normal (Colour)
Metal
Rough
AO
Mask
ID (Colour)
node currently has a limit of 6 materials as inputs.